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GAMELIB POCKET
La ludothèque de poche à prix libre !


The equipment
With generic, minimalist components, the Gamelib Pocket is made up of 100 game elements (cards, dice, cubes…).

Free price
Gamelib Pocket is offered at free price: in other words, it’s up to you to define the price you want to pay for it.
The concept
Gamelib Pocket is a real board game library that fits in your pocket! It lets you play a multitude of different board games, both traditional andoriginal, and stimulates the creation of new games!
Weekly distribution of content
Every week for a full year (Nov. 2024 to Oct. 2025), a new traditional game rule is posted on our website.
Ecological and accessible
Game rules are available in PDF format for free download from our website. Filter them according to your needs and desires!
Real editorial work
The rules are written, proofread, formatted and translated by humans in French, English, Spanish and German.
Monthly content distribution
Every month for a full year (Nov. 2024 to Oct. 2025), a new original game rule, created by Léandre Proust, is posted on our site.
Practical and minimalist
With its compact dimensions, Gamelib Pocket is easy to carry. It’s ideal for playing on the move, while traveling or on vacation.
Creating and sharing
Want to share with the rest of the community a game you’ve created that’s compatible with Gamelib Pocket components? We’d love to hear from you!
Game list
Discover the list of Gamelib Pocket-compatible game rules!
- SECRET PASSAGE
- SEEGA
- SENET
- SHUT THE BOX
- SNAKES AND LADDERS
- SPACE SPIES
- TABLAN
- TABLUT
- TARGUI
- TCHUKA RUMA
- TETRITUS
- TIC TAC TOE
- TOWER OF HANOI
- TURKISH DRAUGHTS
- YOTE
Support our project
When you download a game rule, you can support us by tipping the amount of your choice. This allows us to continue developing content for the GAMELIB POCKET.
Who we are
Gamelib Pocket was developed by Grammes Edition.
under the impetus of Léandre Proust.

GRAMS EDITION
Grammes Édition is a French publishing house founded in 2020 by Léandre Proust and Adeline Deslais. Both trained as toy librarians, they have been working in the board game industry for over 14 years. Today, they focus on developing innovative projects such as the Philimag magazine, the Clash of Decks game, the Acrylogic mobile app and the Gamelib Pocket.
The project leader
“My name is Léandre Proust, and I’m a French games author and publisher. A compulsive experimenter, I only develop projects that are close to my heart, often atypical and seemingly impossible to realize at first glance. Accessibility, minimalism and gratuity are values I hold dear and which are omnipresent in my editorial projects.”



